PinnedDenis ZlobininUX CollectiveRethinking game audio: from sound effects to player experienceA sound ultimately belongs to its listener.7 min read·Apr 3, 2023----
Denis ZlobininUX CollectiveSpatial audio and player performanceThe positive and negative effects of audio spatialization.6 min read·Jul 30, 2023--4--4
Denis ZlobininUX CollectiveLudic audio and player performancePart 2: Understanding auditory reaction time9 min read·Mar 27, 2023----
Denis ZlobininUX CollectiveLudic audio and player performancePart 1: Comprehensive and Indicative sounds15 min read·Apr 13, 2023--1--1
Denis ZlobininUX CollectiveSound design and the perception of timeWe often say that humans are visual creatures. The Colavita visual dominance effect demonstrates that visually abled people are strongly…10 min read·Mar 29, 2023--1--1
Denis ZlobininUX CollectiveLudic and narrative sound in gamesI believe that game sound design is not about designing sound, but about designing the game via sound. Every sound has a function. Every…10 min read·Sep 23, 2023----
Denis ZlobininUX CollectiveSafe and sound: a few thoughts on pleasantness in videogame sound effectsIn my two previous posts, I looked for a reliable technique to control the perceived unpleasantness of video game sound effects. Even…10 min read·Oct 26, 2020----
Denis ZlobininUX CollectiveDeconstructing unpleasantness in videogame sound effects. Part 2: PracticeIn the previous post, I described several acoustic properties that, according to scientific literature, make sound unpleasant to hear. In…15 min read·Sep 6, 2020----
Denis ZlobininUX CollectiveDeconstructing unpleasantness in videogame sound effectsAfter I wrote a post about disruptive audio in games, a few people asked why didn’t I mention any known acoustic features of annoying or…13 min read·Aug 30, 2020--1--1
Denis ZlobininUX CollectiveReading as Listening: competing verbal messages in gamesHave you ever tried to follow two conversations at once? You probably know how difficult it is. In 1953 E. Colin Cherry conducted a series…8 min read·Jun 29, 2020----