Design advocate, speaker and author of Calm Technology. Former Research Fellow at MIT Media Lab and Harvard BKC.
Ex-Epic Games, Steam Spy, ex-Wargaming. I write about games industry.
Freelance music composer and audio researcher. I am interested in game and platform studies.
+55/011 — Curious mind always looking for new ways to make the world burn.
Experience Designer, Director, Musician. Webby Winner, Sundance Alumnus, VR Voyager.
AAA game developer, audio DSP guy, SciFi nut, movie fanatic, guitarist, electronic music geek, cyclist, writer, sketcher and reader of books.
Ryan Williams is a music composer and senior audio designer for Dambuster Studios. He is mostly known for his work on Dead island 2.
Senior Cinematic Sound Designer @ Larian on BG3 , formerly Hasbro & Blizzard. SFX, Mixing. Weird Dice & Lightsabers (and lots of imagination!)
Functional Audio and Audio UX in video games. I write articles about game audio design that teach you nothing about DAWs, plugins, game engines, and middleware.
Kaptain Viciorious Grimoire
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